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A9 Manual Patch 23.2.1

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About This File

Latestmanual patch for A9


What's New in Version 21.9   See changelog

Released

- Added Halloween theme to Ardeca and Parca Temple

- Added Halloween monsters and pumpkins all over Ardeca and Parca Temple maps

- Added Halloween Coins and candy buffs to Halloween monsters

- Added Jack [Halloween] NPC at Ardeca with Halloween exchange items:

  • Halloween Costume 15 Days Box
  • Halloween Costume 30 Days Box
  • Halloween Ring Tier 1
  • Halloween Ring Tier 2
  • Halloween Ring Tier 3
  • Halloween Ring Tier 4
  • Halloween Ring Tier 5

- All event items are Binding, cannot be trade. Halloween Candys and Coins will be removed after event ends. Items obtained from exchange will be NOT removed.

- Added new Halloween Wings [365 Days] to Dshop - LIMITED SALE - Only players who buy it now, will have it after event ends.

- Added Epic Abaddon's Weapons into game (Should be as alternative to Juto's)

- Juto's Weapons Upgrade at Exchange center has been changed into Epic Weapons Upgrade exchange and added new Abaddon's Argate exchange there

- Abaddon's Argate can be purchased for 500 Naruke

- Added new upgrade system for older weapons to keep them useful in game:

  • Blistering, Dragon and 155 Lv. Legendary Weapons +13 can be upgraded into Abbadon's Weapons +13 using Abaddon's Argate
  • Fortify success rate is 18% (+ Can be used talisman to increase more success rate)
  • When fortify fail, all items will be destroyed (unless you use Blacksmith's Protector)

Abaddon's Weapons very rare drop added to monsters of :

  • Mitera
  • Ellonom [Dungeon]
  • Ellonom Sanctum
  • Forgotten Temple I
  • Dead Lands
  • Dravis Underpass
  • Drafis Field

- Removed pet "Nat" from Dshop due to unexpected dissapearing bug

- Updated Fury Aura Emblem -100% Max Shield changed to -1000000 Shield Decrease (Fix random server crash)

- Updated some skills textures to the latest dekaron version

 

21.8.1

- Updated and fixed rings,necklace and earrings magic, noble, divine noble options (This will apply only for new dropped rings, necklace and earrings)

Possible options of Magic rings, necklace, earrings:

  • Physical Damage +27-70
  • Magical Damage +34-90
  • Range Damage +27-70
  • Critical +50-100
  • Vitality +40-50
  • Max Shield 1-2%
  • Defense +37-128

Possible options of Noble rings, necklace, earrings:

  • Physical Damage +40-120
  • Magical Damage +50-130
  • Range Damage +40-120
  • Critical +100-150
  • Vitality +60-75
  • Max Shield +1-3%
  • Defense +70-180
  • Magic Resist +137-146

Possible options of Divine Noble rings, necklace, earrings:

  • Physical Damage +1-3%
  • Magical Damage +1-3%
  • Range Damage +1-3%
  • Critical Rate +1-5%
  • Critical Damage +1-5%
  • Max Shield +2-3%
  • Decrease in Damage Rate  +1-3%
  • Vitality +75-100
  • Magic Resist +179-191
  • Defense +10-200

*Note: Divine Noble items use random magic+noble+divine options, so there is many combinations possible.

- Fixed Stacy invisible NPC bug

- Updated Ishar NPC - added new exchange "Head of Abbadon" - Magic Crevice of Abyss

- Added 4 new pets to Dshop:

  • Kittay
  • Demi
  • White Tiger
  • Nat

- Fixed Steamed Bass purchase error in Dshop and updated/lowered coins price

- Other miscellanous bugs fixed (Thanks to Kalithar)

21.8

- Added Steamed Bass to Dshop - Item Buff increase monsters following count:

  • Nummy Steamed Bass - Increase following count to 5 monsters
  • Tasty Steamed Bass - Increase following count to 10 monsters
  • Delicious Steamed Bass - Increase following count to 15 monsters

- Fixed Black Helion Costume bug

- Updated Sacred Claw - adjusted monsters spawn areas, updated follow count and exp rate

- Updated Treasure of Crespo dungeon monsters levels to fix exp rate on some monsters

- Updated Ellonom Sanctum Event monsters drop and exp

- Updated and fixed Dead lands Raging monsters drop

- Fixed missing Aura exp info

- Updated Exp to next level where was big jump from 199 to 200 level where you need 100M exp and next level 1B.

Leveling will be increasing gradually and more logical:

  • Old 200 Lv. 1B exp -> New 200 Lv. 100M exp
  • Old 201 Lv. 2B exp -> New 201 Lv. 200M exp
  • Old 202 Lv. 3B exp -> New 202 Lv. 300M exp
  • Old 203 Lv. 4B exp -> New 203 Lv. 400M exp
  • .....
  • Old 209 Lv. 1B exp -> New 209 Lv. 1B exp -> there was big bug since exp to next level was almost same like on lvl 200 before.

* Note: Players who reached 200+ Level before, your exp is not wasted. System will automatically calculate exp and will give you new % so there can happen fast level up after killing 1 monster if you had enought exp.

 

- Other miscellanous bugs fixed

 

Thank you.

DEV-Samurai




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