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Kesh

Suggestions for Skills and Items

14 posts in this topic

Skills

 

[AK] - Asuwin, Slimbit, [Bagi] -Gidion, [VS] -Rapite, [CS] - Rutnar = add silence on stun

 

[HB] = add dmge , 

- Burst Slash =  Remove KB, stun on the first 3 hits and silence last hit.

- Vampire Dance = add more HP recovery

- Berserker 1,2,3 = 1sec cd , 1min or 5min duration.

- Self Injury = HP drain increase Damage

 

[Bagi] =  reduce damage , add def

- Mad Cry = remove the effect of +dmge and -def

- Earthquake = +silence

 

[Aloken] = 

- Ethereal Shock = +stun and silence 

- Rebellion Sword, Rebellion Spear, Cansimo = instead of decrease opponent damage, make it decrease opponent deff. ( to increase alo dmge, not increase def. its attack buff not def buff )

- Blastro = add silence on stun

 

[AK] = add dmg and deff

- Sacritection = make the effect same like vital drain

- Taunt Bash = remove the effect of +dmge and -def

- Energetic Blade = add silence,stun

 

[Mage] = 

Energy hammer = make magic dmge, +stun
Spoiled Divinity = make -20% or -15% light,fire,ice rest.
Neon Bless = add ONLY light,fire,Ice rest. remove curse and poison.
Aqua Circle = add stun or cant move on last hit.
Gracious Eddy = add slow 
Thunder Spear = add -light rest
Transfer Light = increase -Light rest
Deformity = increase -fire, ice rest
Gravity ruin = add stun
Ghost of time = add stun, silence
Shudder Space = add magic dmge while cast the skill [like aqua circle]
Pinbless =  add ONLY light fire ice rest.

 

DK = decrease damage

Tunresi 1 , 2 = make same effect la defence [alo skill] but less % [ EX: if la defense = 75%, make tunreis 2 = 30% , and tunresi 1 = 15%]
Harsh Spirit = remove silence, just make it stun.
Gira Spit = add silence on stun
preventer = add 5% amr 
defeat reject = make same Cooldown and Duration of Insensibility [AK skill]
 

 

will check other char :D

 

 

 

 

Items

 

Speed Aura = remove it :D  or make the -block and - crit rate to -10% or -5% Critical Damage or DAMAGE & MAGIC DAMAGE 

Heal Aura = Make it same shield aura, +10k HP -5% crit damage, -1% damage, -1%magic damage

 

Cannabis = current stats are

+5% movement speed,

+5% attack speed, 

+5% guard rate, 

+5% block rate, 

+5% critical rate,

+2% Critical Damage.

 

make it,

+5% attack speed

+10% attack speed

+5% attack speed

+5% attack speed

-5% damage

-5% magic damage 

 

so 4x Cannabis is Like Boxing Gloves :D 

 

 

Gloves = attack speed change it to

AK,DK,Bagi,HB,Hunter,Alo,= +5% Damage on +13 , +3% damage on +12, +1%damage on +10 and +11

Mage,Wizz= +5% MagicDamage on +13 , +3% Magicdamage on +12, +1%Magicdamage on +10 and +11

VS,CS= +8% Poison Damage on +13, 5%Poison Damage on +12, 3%PD on +11, 1%PD on +10

Segu, Seg= same with vs,cs but curse damage.

 

 

Boots = %attack Speed change to %Max Shield.

 

 

 

-------------------------------------------------------------

 

i put strikethrough those suggestion was added in game

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Remove KB HB? HB have only 1 skill KB and have your stats nerfed for damage and defense, dont the others things ok. This skill kb have  in all servers dekaron. 

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3 hours ago, Couve said:

Remove KB HB? HB have only 1 skill KB and have your stats nerfed for damage and defense, dont the others things ok. This skill kb have  in all servers dekaron. 

Hi. removing kb on that skill will make HB combo better. 

 

And, Yes in all server HB has one KB skill but not in burst slash it is on furious brandish.

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I like that, keep up with posts like this!

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18 hours ago, Kesh said:

Hi. removing kb on that skill will make HB combo better. 

 

And, Yes in all server HB has one KB skill but not in burst slash it is on furious brandish.

True

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But alo new skill has crazy dmg hit me 20k even in 1.8k con zzz

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2 hours ago, givenitems said:

But alo new skill has crazy dmg hit me 20k even in 1.8k con zzz

Bro the damage/pk/pvp system are still bugged i think, even the AMR is still bug

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Edited. 

Please Fix Forbidden [ if it was hard to fix. ask GM to do work. that player will give them 1k DK and the item with GEMS , then GM will give the same gems on items to the player. then GM will give you the Item and 1k DK.]

thankyou

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Check also the Aloken 170-180 & New Shangari-la Skills , Aloken full attack doing 9-10k only , Doing more damage on olds skill than new ones . Also " Mana Shock " not working , Need to be checking the problem of it . 

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On 6/18/2019 at 5:30 PM, Kesh said:

Cannabis = current stats are

+5% movement speed,

+5% attack speed, 

+5% guard rate, 

+5% block rate, 

+5% critical rate,

+2% Critical Damage.

 

make it,

+5% attack speed

+10% attack speed

+5% attack speed

+5% attack speed

-5% damage

-5% magic damage 

 

so 4x Cannabis is Like Boxing Gloves :D 

I

 

 

I'm not sure if its a good idea to change cannabis that way lol (afaik attack speed only affects normal/default attacks and not casting time of skills plus having -5% dmg/mdmg seems too punitive.  I'd prefer the old stats of cannabis rather than putting negative stats on it.

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58 minutes ago, Scribbler said:

I'm not sure if its a good idea to change cannabis that way lol (afaik attack speed only affects normal/default attacks and not casting time of skills plus having -5% dmg/mdmg seems too punitive.  I'd prefer the old stats of cannabis rather than putting negative stats on it.

Hi. This suggestion about cannabis is good for Physical class. You can kill boss 2x or 3x faster with normal attack.

-5℅ is nothing if you will have 25℅ attack speed for normal attack.

 

And it just a suggestion. 

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+ I think no one use Cannabis for pvp,farming :biggrin:  . No auto fish on auras too. Its like now a trash aura. I suggest this so we can use Cannabis in some way. Bring its value again since its price in dshop and agency is kinda expensive. 

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Got the positive point and the negative point of changing Canabis stats xD , anyway good suggestion , But in my personal opnion Stay it like it are is fine. i didn't even seen many people using Canabis anymore 

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ok that nice +2

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